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Difference between revisions of "Stay Command"

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The '''Stay Command''' is a [[Sidekick Commands|Sidekick Command]] that can be used in ''[[Star Fox Adventures]]'' to make [[Tricky]] stop doing whatever action he's doing at the moment. It can also be used to leave him on a certain place such as a swich. The only way to make Tricky move is using the [[Call|Call Command]] or trying to leave an area without him. This Command becomes available on [[Ice Mountain]], where [[Fox McCloud|Fox]] encounters the first switch that requires weight on it to remain activated.
The '''Stay Command''' is a [[Sidekick Commands|Sidekick Command]] that can be used in ''[[Star Fox Adventures]]'' to make [[Tricky]] stop doing whatever action he's doing at the moment. It can also be used to leave him on a certain place such as a swich. The only way to make Tricky move is using the [[Call|Call Command]] or trying to leave an area without him. This Command becomes available on [[Ice Mountain]], where [[Fox McCloud|Fox]] encounters the first switch that requires weight on it to remain activated.
[[Category:Commands for Tricky]]
[[Category:Commands for Tricky]]
[[Category:Sidekick Commands]]

Revision as of 09:54, 26 January 2010

The Stay Command is a Sidekick Command that can be used in Star Fox Adventures to make Tricky stop doing whatever action he's doing at the moment. It can also be used to leave him on a certain place such as a swich. The only way to make Tricky move is using the Call Command or trying to leave an area without him. This Command becomes available on Ice Mountain, where Fox encounters the first switch that requires weight on it to remain activated.