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The '''Charge''' function, available in [[Arwing]]s, [[Wolfen]]s and [[Landmaster]]s, allows the pilot to charge up his/her [[Laser]] to provide a devastating charged shot. The charge also receives targeting data from the [[Targeting Computer]], allowing a charged shot to lock-on, and home to its target. Excluding ''[[Star Fox Command]]'', the Charge works similarly in every vehicle. A player must hold the A Button to begin charging, and when a targeting reticule appears, the Charge is ready to be launched by releasing the A Button. | The '''Charge''' function, available in [[Arwing]]s, [[Wolfen]]s and [[Landmaster]]s, allows the pilot to charge up his/her [[Laser]] to provide a devastating charged shot. The charge also receives targeting data from the [[Targeting Computer]], allowing a charged shot to lock-on, and home to its target. Excluding ''[[Star Fox Command]]'', the Charge works similarly in every vehicle. A player must hold the A Button to begin charging, and when a targeting reticule appears, the Charge is ready to be launched by releasing the A Button, then pressing it again. | ||
==''Star Fox Command''== | ==''Star Fox Command''== | ||
In ''[[Star Fox Command]]'', locking-on can be initiated with ''any'' button on [[Nintendo DS]], of course excluding the Power, Start and Select -buttons. The | In ''[[Star Fox Command]]'', locking-on can be initiated with ''any'' button on [[Nintendo DS]], of course excluding the Power, Start and Select -buttons. The personal aircraft of each character has its own Laser and lock-on features. Some personal crafts have no lock-on feature available at all. These are [[Bullfrog]] ([[Slippy Toad]]), [[Black Rose]] ([[Panther Caroso]]) and the [[Cornerian Fighter]]s of [[Bill Grey]] and [[Krystal]]. | ||
===Single Lock=== | ===Single Lock=== | ||
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==See also== | ==See also== | ||
*[[Laser]] | |||
[[Category:Technology]] | [[Category:Technology]] | ||
[[Category:Weapons]] | [[Category:Weapons]] |
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