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Difference between revisions of "Stay Command"

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m (Results May Vary moved page Arwingpedia:Stay Command to Stay Command without leaving a redirect: mainspace)
 
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The '''Stay Command''' is a [[Sidekick Command]] that can be used in ''[[Star Fox Adventures]]'' to make [[Tricky]] stop doing whatever action he's doing at the moment. It can also be used to leave him on a certain place such as a swich. The only way to make Tricky move is using the [[Call Command]] or trying to leave an area without him.
The '''Stay Command''' is one of [[Prince Tricky]]'s [[Sidekick Command]]s in ''[[Star Fox Adventures]]''. It is used by [[Fox McCloud|Fox]] to make him stay at his current position. It can also be used to leave him on a certain place such as a swich. The only way to make Tricky move is using the [[Call Command]] or trying to leave an area without him.


This command becomes available on [[Ice Mountain]], where [[Fox McCloud]] encounters the first switch that requires weight on it to remain activated.  This command, along with the Call command, does not deplete the [[Tricky Energy]] meter. Like all other commands, Stay can also be assigned to the Y Button.
This command becomes available on [[Ice Mountain]], where Fox encounters the first switch that requires weight on it to remain activated.  This command, along with the Call command, does not deplete the [[Tricky Energy]] meter. Like all other commands, Stay can also be assigned to the Y Button.
[[Category:Sidekick Commands]]
 
== Names in other languages ==
{{foreign names
|Jap=ストップ
|JapR=Sutoppu
|JapM=Stop
|Fre=Assis
|FreM=Sat
|Spa=Quieto
|SpaM=
}}
 
[[Category:Star Fox Adventures]]
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